Super Mario Odyssey was released in late October – a scintillating game wherein Princess Peach gets stolen by Bowser, and needs to be rescued by Mario. But guys, I swear, it’s totally different from other Mario games! This time he has a magical talking hat!
This is truly the game where Peach comes into her own. Once Mario races to the moon to rescue her from her shotgun wedding with Bowser, she rejects Mario and then steals his ship. Not needing further character development, she then embarks on a world tour with her own magical talking hat, and needs to be tracked down for a reason I’m sure doesn’t extend beyond trying to sucker people into spending more time with the game.
The ending feels so much like a battle between “well…maybe Peach should have at least some semblance of agency in this game?” and “Eh, who cares about puppets?” I don’t need to tell you which side won.
It’s so dull to see this railroad plot re-appear so consistently (with the exception of my childhood favourite, Super Princess Peach) – with Peach being swapped back and forth between Mario and Bowser like sexist pass-the-parcel. Her rejection of Mario does nothing to change their relationship,or her role in the game. Mario continues to follow her across the globe, with her tacit approval, and any possibilities for added dimension to their relationship are ignored. Peach remains an unlikable plot device, no matter how cute her outer wrapping.
Perpetuating this damsel-in-distress trope with one of the few important female characters in this iconic series shows how committed Nintendo is to a formula that sells. Consumers don’t want change, they want the desperately sexist familiar, with the flair of some new mechanics.
Honestly, this could have been so much more than Peach flouncing away and committing grand theft petasos. Peach and Mario deserve more interesting plotlines than being stuck in this vibrant Groundhog Day. Super Mario Odyssey promised to add a fresh, dynamic addition to the series, and while its gameplay was fresh, its overarching plot was merely more of the same.
Cover photo from Nintendo.